# Textbooks

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There is no required textbook for this course.

## Recommended Books

Norman, Donald A. The Design of Everyday Things. Basic Books, 2002. ISBN: 9780465067107.

This little book is a classic work on usability, not just of computer interfaces but also of physical objects like doors, showers, and stoves. Full of great anecdotes, plus theory about how users form models in their heads and how users make errors. Belongs on every engineer's shelf.

Nielsen, Jakob. Usability Engineering. Morgan Kaufmann, 1993. ISBN: 9780125184069.

Somewhat dated but still useful handbook for discount usability engineering, covering many of the evaluation techniques we'll be learning in this class.

Mullet, Kevin, and Darrell Sano. Designing Visual Interfaces: Communication Oriented Techniques. Prentice Hall, 1994. ISBN: 9780133033892.

A terrific guide to graphic design, chock full of examples, essential principles, and practical guidelines. Many programmers have a fear of graphic design. This book won't teach you everything—it still pays to hire a designer!—but it helps get over that fear and do a competent job of it yourself.

## Good References

Baecker, Ronald M., Jonathan Grudin, et al. Readings in Human-Computer Interaction: Toward the Year 2000. 2nd ed. Morgan Kaufmann, 1995. ISBN: 9781558602465.

Shneiderman, Ben, and Catherine Plaisant. Designing the User Interface: Strategies for Effective Human-Computer Interaction. 4th ed. Addison Wesley, 2004. ISBN: 9780321197863.

Dix, Alan J., Janet E. Finlay, et al. Human-Computer Interaction. 2nd ed. Prentice Hall, 1998. ISBN: 9780132398640.

Olsen, Dan R. Developing User Interfaces (Interactive Technologies). Morgan Kaufmann, 1998. ISBN: 9781558604186. [Preview with Google Books]

## Additional Resources

Tufte, Edward R. The Visual Display of Quantitative Information. Graphics Press, 1983. ISBN: 9780318029924.

Raskin, Jef. The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley Professional, 2000. ISBN: 9780201379372. [Preview with Google Books]

Jhonson, Jeff. GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers (Interactive Technologies). Morgan Kaufmann, 2000. ISBN: 9781558605824. [Preview with Google Books]

Card, Stuart K., Thomas P. Moran, and Allen Newell, eds. The Psychology of Human-Computer Interaction. Lawrence Erlbaum, 1983. ISBN: 9780898592436.

## Books on Statistics and Experimental Design

Gonick, Larry. Cartoon Guide to Statistics. HarperCollins, 1993. ISBN: 9780062731029.

Box, George E. P., William G. Hunter, et al. Statistics for Experimenters: An Introduction to Design, Data Analysis, and Model Building. John Wiley & Sons, 1978. ISBN: 9780471093152.

Miller, Rupert G. Beyond Anova: Basics of Applied Statistics. John Wiley & Sons Inc, 1986. ISBN: 9780471819226.

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