# Serious Games

The games on this list are examples of the many different kinds and styles that have been developed to foster social change and civic engagement. Many also have an educational mission. They are intended as a "play list" to accompany the reading list for the course, and are to be used in the "Game Assessment" assignment.

Course games list.
TITLES | YEARS | PUBLISHERS
--- | --- | ---
Against All Odds | 2005 | Developer: United Nations High Commission on Refugees. Funders: Microsoft, Ericsson, Datareal AB
Darfur is Dying | 2006 | interFUEL, LLC (Take Action games)
Gray | 2009 | Intuition games
Hush | 2007–8 | Jaimie Antonisse
Peter Packet Game | 2004 | Creative Learning Studio at Cisco Systems Inc.
Precipice | 2009 | Centre for Digital Media
Re–Mission | 2006 | HopeLab
September 12th: A Toy World | 2003 | Newsgaming, Gonzalo Frasca
The Cat and the Coup | 2011 | Peter Brinson, Kurosh ValaNejad
Ulitsa Dimitrova | 2010 | Lea Schönfelder and Gerard Delmàs
McDonald's Game | 2006 | Molleindustria