# Calendar and Readings

## Required Texts

[JH] = Hunter, John. World Peace and Other 4th-Grade Achievements. Houghton Mifflin Harcourt, 2013. ISBN: 9780547905594. [Preview with Google Books]

Course calendar and readings.
SES # | TOPICS | READINGS/MATERIALS
--- | --- | ---
1 | Introduction Interviews Hunter, John. Teaching with the World Peace Game. TED Talk. TED.com. March, 2011. |
2 | Why Games? What are they are good for? | [JH] Through chapter 3.
3 | Screening World Peace and Other 4th-Grade Achievements. Directed by Chris Farina. Color, 60 min. 2010. |
4 | Play Flag game [JH] Part 1 reading response due |
5 | Survey of the field, purposeful games list Homework: Play Game from List, Write Short (2 page) Game Assessment Paper | [JH] Finish reading before class. Mitgutsch, Konstantin, and Narda Alvarado. "Purposeful by Design? A Serious Game Design Assessment Framework." (PDF - 3.0MB) Proceedings of the International Conference on the Foundations of Digital Games. ACM 121–28.
6 | Guest Lecture: Sasha Costanza-Chock, Assistant Professor of Civic Media, MIT, Comparative Media Studies [JH] Part 2 & Mitgutsch reading response due |
7 | Game Assessment Paper due Present response to game you played Homework: Develop Game Concept |
8 | Game Speed Dating–come with preliminary game concept Homework: Refine Game Concept |
9 | Workshop: Building Prototypes Homework: Finish Prototype |
10 | Playtesting Prototypes Homework: Short Paper about Prototyping Experience |
11 | Develop World Peace Game Projects |
12 | Workshop: World Peace Game Project | Rubbermuck. "Ian Bogost on Serious Gaming." March 7, 2011. You Tube. ABC Fora. Talk. X-Media Lab, 2009. https://www.youtube.com/watch?v=uTK2oIJx8Po Sicart, Miguel. "Against Procedurality." Game Studies 11, no. 3 (2011).
13 | For and Against Procedurality Bogost and Sicart reading response due |
14 | Workshop: World Peace Game Project | Linderoth, Jonas. "Beyond the Digital Divide: An Ecological Approach to Gameplay." (PDF - 4.3MB) Transactions of the Digital Games Research Association 1, no. 1 (2013).
15 | Affordances of Digital / Non–digital Linderoth reading response due |
16 | Workshop: World Peace Game Project |
17 | Workshop: World Peace Game Project (cont.) |
18 | Project Check–in Alpha Presentations |
19 | Guest Lecture: Eric Gordon, Executive Director, Emerson College Engagement Lab | GamesforChange. "Keynote: Eric Zimmerman." June 26, 2013. You Tube. https://www.youtube.com/watch?v=zRVa2Q5bq5o Flanagan, Mary. "Introduction to Critical Play," "Critical Computer Games," and "Designing for Critical Play." In Critical Play: Radical Game Design. MIT Press, 2013. ISBN: 9780262518659. [Preview with Google Books]
20 | Art Vs. Purpose Flanagan & Zimmerman reading response due |
21 | On Narrative |
22 | Present World Peace Games Projects |
23 | Student Taught Class |
24 | Student Taught Class (cont.) |
25 | Student Taught Class (cont.) |
26 | Wrap–up and Retrospective Long reflection paper due |